You can use the empty space as a temporary holding bucket for structures you wish to transfer just in case you’re the kind who’s keen on grouping similar structures together. Location in tech tree - better quality troops and specialists are unlocked at different stages.Creating a wiggle room will also be advantageous for vanity rearrangements.Fire phoenix if fed and of a decent level - helps all troops.Wonders that provide benefit to key unit and support troops.Effects are more devastating/beneficial with range v melee depending again which side your on. Depending on which side your on depends if this is good or bad news Even with auto combat, the melee troops tend to take a hit before closing in on the ranged units. If yours are ranges and theirs are mostly melee (steel) it is going to be easier. Melee verse range - If your best units are all melee and theirs range (scrolls tourney) it is going to hurt. For some tournaments the counter unit is not the specialist against your key units, for others they are.Elves: Archers > Mages > Heavy range > Heavy melee > Light melee.Humans: Archers/Mages > Heavy range > Heavy melee > Light melee.Based on your key unit, the more range you have the better, then to a lesser extent the more health (HP).The rest vary based on a number of factors which also includes race, hence why people disagree over an exact order of difficulty. However typically people agree that scrolls and dust are hard and steel is easy. In terms of difficulty there is some subjectivity to it and some variance based on town set-up. So for steel tourny you want MM/Sanc, Needles of tempest, shrine of shrewdy shrooms (free archers), etc Free light melee troops are kind of useless if the enemy is all heavy melee/ranged. Wonders they have and their level and impact on chosen tournament.These can have a huge impact on the right tournament Volume of special buildings like UUU and ELR that they have and will place.Chapter - Do they have 6 provinces only, 10, 20 or 40+.Availability of member - can they only do 3 or 4 rounds, can they do 6.For something like the steel tournament it will also depend on: You will have a better sense of your fellowships ability to achieve 10 chests as it depends a lot on their motivation. Just typically don't expect everyone will get 1,600pts someone will have to go above it to pick up any slack. You can use the calculator to come up with an equivalent for 1,600 points. While this is not the 1,600 it will give you an idea of the variety of options. My fellowship has a little poem in our intro encouring its members to get 1,000 pts. The number of approaches to get the points is huge and the Gems calculator is good for people to look at. The bulk are likely doing between 1,000 and 1,600. Normally you would have some heavy hitters who do way more than this and a few people who do way less. As mentioned an equal share would be 1,600 pts each for 25 people. Your fellowships ability will depend a lot on the individuals. Note the groups rewards are out of date as the RR spells have not been added, but the rest of the information is the same. The link below has some information showing you the amount needed for each chest and a cumulative total. And even if there are only two enemy types present, some of those combos are hard to fight against.įor figuring out score requirements, use something like the calculator on GGoKĬhest requirements are the same for every tournament. No matter what mix you use, unless there are only two enemy types int he province, it's going to be a difficult battle. The mages are strong against your heavy ranged, the heavy ranged are strong against your light ranged, and the light ranged are strong against your mages. With scrolls, the enemies are light ranged, mages, heavy ranged. So if you use a mix of ranged and heavy melee depending on the opponents, you should be able to reduce your losses substantially. In the case of steel, the enemy is light melee, mage and heavy melee. In some tournaments, the enemy's third troop will be very strong against yours, which means you will take a lot more damage to accomplish the same goal. For many tournaments, one of your troop types will be strong against two of them and their third type will be a little stronger than yours. There are usually three types of troops present in any given tournament.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |